A small slime ball that flies around, charging at you then spraying slime in every deriction.
Lost Soul[]
These guys are one of the four enemies that weren't replaced with a flemoid. They do not appear in any of the normal levels, but are frequently encountered on the episodes 2, 3, and 4 of Doom. Because they have no sprites in Chex Quest, they are completely invisible and extremely hard to fight, though some OpenGL source ports make light appear when they are near.
In Chex Quest 3 the Lost Soul is replaced with the Flem Mine.
DECORATE[]
ACTOR FlemMine replaces LostSoul 4006 { Game Chex SpawnID 110 Health 100 Radius 16 Height 56 Mass 50 damagefactor "Flem", 0.0 //flem damage doesn't hurt flemoids Speed 8 Damage 3 PainChance 256 Monster +FLOAT +NOGRAVITY +MISSILEMORE +DONTFALL +NOICEDEATH +DONTGIB //+NOBLOODDECALS SeeSound "skull/sight" AttackSound "skull/melee" PainSound "skull/pain" DeathSound "skull/death" ActiveSound "skull/active" Obituary "$OB_FLEMMINE" States { Spawn: SKUL AB 10 A_Look Loop See: SKUL AB 6 A_Chase Loop Missile: SKUL C 10 A_FaceTarget SKUL D 4 A_SkullAttack SKUL CD 4 Goto Missile+2 Pain: SKUL E 3 SKUL E 3 A_Pain Goto See Death: SKUL F 6 SKUL G 6 A_Scream SKUL H 6 SKUL I 6 A_NoBlocking SKUL J 6 SKUL K 6 Stop } }