E1M5: Caverns of Bazoik (Chex Quest)
From Chex Quest Wiki
The Caverns is the last stop in Chex Quest.
Contents |
[edit] Walkthrough
You start out in an enclosed room. Equip your Zorch propulser (press 5) and open the door. Turn left into a big hole in the wall. Get the bootspork and go out the other end. From behind the big mass of floor, fire your propulser at on-coming Flemoids. Go on into the caverns. You will find 3 places to go. Shoot the Flemoids you see out of the one on the right, then head to the left path. At some point a whole bunch of Flemoids teleport to you There are Commonus, Bipedicus and 1 Cycloptis. Zorch them all and go on. It happens twice on this path. You will find a wall with some lights on it. It's a secret area. Zorch the armored Bipedicus inside and get the goodies. If you want to end the level fast, a secret door is in the corner. Otherwise, go back onto the main path and go forward some more. At some point, you will reach a big opening. Stay inside the path and the wall to your left is actually a door with some ammo in it. Equip your zorch propulser again and shoot the 2 Bipedicus on the far end of the room. Go around on the ledge to get the yellow key. If you look down, several larvae pop out of holes. Zorch them with your Large Zorcher (press 3) then go down there. Equip your rapid zorcher (press 4) and go in the teleporter. (Note: if it takes you to the ledge again, take the other teleporter.) You end up in a small opening with some Flemoids. Zorch them all and take the blue key. Go back through the teleporter and you find yourself at the beginning of the level. Zorch all the flemoids if any, then take the middle path to the blue door.
[edit] Blue and Yellow Doors
When you enter, you see the yellow door. Go inside there to get the red key. go back out through the other door and shoot the armored Bipedicus and the 2 Cycloptis. Don't go out the blue door yet. The lights that stick out is a door, too. Inside is several items and a teleporter. Go back out the blue door and turn right onto a slime river. Follow it until you get to a door.
[edit] Red Door
Open the door and get the slimeproof suit. Jump down and open the next door and go into a teleporter teleporting you onto the slime river again. You find yourself in front of a door. Open it and go in the teleporter. It teleports you on a slime pond with a slime fountain and a Zorchpak. Get the Zorchpak and go straight into a slime river. Shoot the Flemoids and go to the opening. Zorch all Flemoids as you go down the path to get to the final room. When you're there, there should be a big jump onto a room filled with armored Bipedicus. Zorch them all and go into the slime-fall. Inside are tons more armored Bipedicus with a super chex armor. Zorch them all, get the armor, and get out. All the lights in the big room and 1 of the "Chex Bazoik" walls are secret areas. When done, zorch the Flembrane and rescue all the prisoners to win the game. The Flembrane is replaced with slime pillars in The Ultimate Chex Quest. (Beware that the Flembrane launches slime balls. If you are too far to either side, the Flembrane cannot hit you.)
[edit] Secrets
- 1. The light in the 1st path is a door.
- 2. Inside that door is another door in the corner that is a stream leading to a water. It takes you to the final room in CQ.
- 3. The big hole in the wall on the left where you start has a super bootspork.
- 4. The wall that has ammo inside at the end of the 1st path.
- 5. The light inside the blue door has some stuff in it.
- 6. All the lights in the final room.
- 7. The "Chex Bazoik" Wall in the final room has a bunch of water in it.
[edit] Statistics
[edit] Map data
| Things | 320 |
| Vertexes | 1753 |
| Linedefs | 1949 |
| Sidedefs | 3117 |
| Sectors | 334 |
[edit] Things
| Flemoids | |
|---|---|
| Commonus | 29 |
| Bipedicus | 9 |
| Cycloptis | 10 |
| Bipedicus with Armor | 27 |
| Flembrane | 1 |
| Health/Armor | |
| Slime repellent | 29 |
| Slimeproof suit | 1 |
| Chex armor | 2 |
| Super Chex armor | 1 |
| Glasses of water | 32 |
| Bowls of fruit | 5 |
| Bowls of vegetables | 7 |
| Zorchers | |
| Large Zorchers | 3 |
| Rapid Zorchers | 1 |
| Zorch Propulsors | 1 |
| Phasing Zorchers | 1 |
| LAZ Devices | 1 |
| Super Bootsporks | 2 |
| Ammunition | |
| Large Zorcher recharges | 1 |
| Large Zorcher packs | 6 |
| Boxes of Propulsor zorch | 1 |
| Zorchpacks | 1 |
| Chex Quest | |
|---|---|
| Levels | E1M1: Landing Zone (Chex Quest) | E1M2: Storage Facility (Chex Quest) | E1M3: Laboratory (Chex Quest) | E1M4: Arboretum (Chex Quest) | E1M5: Caverns of Bazoik (Chex Quest) |
